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This is while there is a war going on between the invading Nilfgaard and Redania, so while you do see the vileness that happens in conflict, the tale manages to bring a fascinating emotional trait to Geralt, one that we haven’t really seen before, since the concept of mutations that witchers go through are said to dull their emotions, but here we see care, love, regret, anger, and, of course, Geralt’s special brand of sarcasm, through his dialogue and facial expressions that demonstrate to the player that he can feel through his calm nature.
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No longer is he a bodyguard to a king or trying to bring peace, instead, he has an obsession in finding the one he cares for to protect her from harm, the one he loves like a daughter. This time around the story feels more personal to Geralt. There is no denying that telling a story is one area that The Witcher 3 truly excels in. CD Projekt Red’s writers have stepped up their game in not just bringing a fantastic story, but actually infusing the game with worthwhile short stories that aren’t part of the main quest. Previous Witcher titles featured good stories, and the second game began to show that the developers could bring multifarious adult topics, such as racism, politics, violence, and rape, without cheapening the game or the content it was trying to display. That said, having a captivating story can help in building characters, craft an interesting world or make the journey through the game memorable. Stories in role-playing games aren’t the be-all and end-all to the genre, as gameplay needs to have solid foundations, since you spend a lot of time interacting with the game’s mechanics that they need to be good to keep you playing to the end. Yennefer has sent a letter to Geralt that stated that she needs to speak urgently, as the sorceress has news on the return of Ciri, a woman who Yennefer and Geralt had treated like their own daughter before she was chased off by the game’s villains, The Wild Hunt. Yennefer is seen fleeing from a huge battle just a few days before the witchers caught up to her trail, and so the game starts with the two walking into White Orchard to catch up with Yennefer and kickstart the long journey to find the missing Ciri. Players are in the shoes of the witcher Geralt once again, as the game introduces us to him, and his old mentor, Vesemir, on the trail of Yennefer, Geralt’s once lover before she vanished when he suffered from amnesia. Could the developers really deliver on what sounds like a dream wish list for a sequel, while bringing the perfect finish to the tale of Geralt of Rivia? I could go on how The Witcher 2 became one of my favourite RPGs, due to its mature themes, gorgeous visuals, well-designed world and brilliant story and characters, but this is about the sequel, The Witcher 3: Wild Hunt, a title that sounded incredibly on paper – a world thirty times the size of The Witcher 2 and 20% bigger than Skyrim, a new engine, 36 possible world states that lead to three main endings, new shiny graphics and some beard growth technology (just what hairy men asked for). A year later brought the release of the Enhanced Edition to Xbox 360 (and PC), where the developers, CD Projekt Red, added five hours of additional content to the game and some how managed to achieve wonders in bringing a great looking version to Microsoft’s old console. That was the year where everyone was all loving up Skyrim, causing The Witcher 2 to be robbed of 2011’s best RPG award. It feels a long time when I first bought a shiny new PC to play The Witcher 2 back in 2011.